SLua

This is agenerated source of basic documentation for Secondlifes SLua scripting environment

Packages

Functions

Classes

Properties

ACTIVE AGENT AGENT_ALWAYS_RUN
AGENT_ATTACHMENTS AGENT_AUTOMATED AGENT_AUTOPILOT
AGENT_AWAY AGENT_BUSY AGENT_BY_LEGACY_NAME
AGENT_BY_USERNAME AGENT_CROUCHING AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT
AGENT_FLYING AGENT_IN_AIR AGENT_LIST_PARCEL
AGENT_LIST_PARCEL_OWNER AGENT_LIST_REGION AGENT_MOUSELOOK
AGENT_ON_OBJECT AGENT_SCRIPTED AGENT_SITTING
AGENT_TYPING AGENT_WALKING ALL_SIDES
ANIM_ON ATTACH_ANY_HUD ATTACH_AVATAR_CENTER
ATTACH_BACK ATTACH_BELLY ATTACH_CHEST
ATTACH_CHIN ATTACH_FACE_JAW ATTACH_FACE_LEAR
ATTACH_FACE_LEYE ATTACH_FACE_REAR ATTACH_FACE_REYE
ATTACH_FACE_TONGUE ATTACH_GROIN ATTACH_HEAD
ATTACH_HIND_LFOOT ATTACH_HIND_RFOOT ATTACH_HUD_BOTTOM
ATTACH_HUD_BOTTOM_LEFT ATTACH_HUD_BOTTOM_RIGHT ATTACH_HUD_CENTER_1
ATTACH_HUD_CENTER_2 ATTACH_HUD_TOP_CENTER ATTACH_HUD_TOP_LEFT
ATTACH_HUD_TOP_RIGHT ATTACH_LEAR ATTACH_LEFT_PEC
ATTACH_LEYE ATTACH_LFOOT ATTACH_LHAND
ATTACH_LHAND_RING1 ATTACH_LHIP ATTACH_LLARM
ATTACH_LLLEG ATTACH_LPEC ATTACH_LSHOULDER
ATTACH_LUARM ATTACH_LULEG ATTACH_LWING
ATTACH_MOUTH ATTACH_NECK ATTACH_NOSE
ATTACH_PELVIS ATTACH_REAR ATTACH_REYE
ATTACH_RFOOT ATTACH_RHAND ATTACH_RHAND_RING1
ATTACH_RHIP ATTACH_RIGHT_PEC ATTACH_RLARM
ATTACH_RLLEG ATTACH_RPEC ATTACH_RSHOULDER
ATTACH_RUARM ATTACH_RULEG ATTACH_RWING
ATTACH_TAIL_BASE ATTACH_TAIL_TIP AVOID_CHARACTERS
AVOID_DYNAMIC_OBSTACLES AVOID_NONE BEACON_MAP
CAMERA_ACTIVE CAMERA_BEHINDNESS_ANGLE CAMERA_BEHINDNESS_LAG
CAMERA_DISTANCE CAMERA_FOCUS CAMERA_FOCUS_LAG
CAMERA_FOCUS_LOCKED CAMERA_FOCUS_OFFSET CAMERA_FOCUS_THRESHOLD
CAMERA_PITCH CAMERA_POSITION CAMERA_POSITION_LAG
CAMERA_POSITION_LOCKED CAMERA_POSITION_THRESHOLD CHANGED_ALLOWED_DROP
CHANGED_COLOR CHANGED_INVENTORY CHANGED_LINK
CHANGED_MEDIA CHANGED_OWNER CHANGED_REGION
CHANGED_REGION_START CHANGED_RENDER_MATERIAL CHANGED_SCALE
CHANGED_SHAPE CHANGED_TELEPORT CHANGED_TEXTURE
CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES CHARACTER_AVOIDANCE_MODE CHARACTER_CMD_JUMP
CHARACTER_CMD_SMOOTH_STOP CHARACTER_CMD_STOP CHARACTER_DESIRED_SPEED
CHARACTER_DESIRED_TURN_SPEED CHARACTER_LENGTH CHARACTER_MAX_ACCEL
CHARACTER_MAX_DECEL CHARACTER_MAX_SPEED CHARACTER_MAX_TURN_RADIUS
CHARACTER_ORIENTATION CHARACTER_RADIUS CHARACTER_STAY_WITHIN_PARCEL
CHARACTER_TYPE CHARACTER_TYPE_A CHARACTER_TYPE_B
CHARACTER_TYPE_C CHARACTER_TYPE_D CHARACTER_TYPE_NONE
CLICK_ACTION_BUY CLICK_ACTION_DISABLED CLICK_ACTION_IGNORE
CLICK_ACTION_NONE CLICK_ACTION_OPEN CLICK_ACTION_OPEN_MEDIA
CLICK_ACTION_PAY CLICK_ACTION_PLAY CLICK_ACTION_SIT
CLICK_ACTION_TOUCH CLICK_ACTION_ZOOM COMBAT_CHANNEL
COMBAT_LOG_ID CONTENT_TYPE_ATOM CONTENT_TYPE_FORM
CONTENT_TYPE_HTML CONTENT_TYPE_JSON CONTENT_TYPE_LLSD
CONTENT_TYPE_RSS CONTENT_TYPE_TEXT CONTENT_TYPE_XHTML
CONTENT_TYPE_XML CONTROL_BACK CONTROL_DOWN
CONTROL_FWD CONTROL_LBUTTON CONTROL_LEFT
CONTROL_ML_LBUTTON CONTROL_RIGHT CONTROL_ROT_LEFT
CONTROL_ROT_RIGHT CONTROL_UP DAMAGEABLE
DAMAGE_TYPE_ACID DAMAGE_TYPE_BLUDGEONING DAMAGE_TYPE_COLD
DAMAGE_TYPE_ELECTRIC DAMAGE_TYPE_EMOTIONAL DAMAGE_TYPE_FIRE
DAMAGE_TYPE_FORCE DAMAGE_TYPE_GENERIC DAMAGE_TYPE_IMPACT
DAMAGE_TYPE_NECROTIC DAMAGE_TYPE_PIERCING DAMAGE_TYPE_POISON
DAMAGE_TYPE_PSYCHIC DAMAGE_TYPE_RADIANT DAMAGE_TYPE_SLASHING
DAMAGE_TYPE_SONIC DATA_BORN DATA_NAME
DATA_ONLINE DATA_PAYINFO DATA_RATING
DATA_SIM_POS DATA_SIM_RATING DATA_SIM_STATUS
DEBUG_CHANNEL DEG_TO_RAD DENSITY
DEREZ_DIE DEREZ_MAKE_TEMP ENVIRONMENT_DAYINFO
ENV_INVALID_AGENT ENV_INVALID_RULE ENV_NOT_EXPERIENCE
ENV_NO_ENVIRONMENT ENV_NO_EXPERIENCE_LAND ENV_NO_EXPERIENCE_PERMISSION
ENV_NO_PERMISSIONS ENV_THROTTLE ENV_VALIDATION_FAIL
EOF ERR_GENERIC ERR_MALFORMED_PARAMS
ERR_PARCEL_PERMISSIONS ERR_RUNTIME_PERMISSIONS ERR_THROTTLED
ESTATE_ACCESS_ALLOWED_AGENT_ADD ESTATE_ACCESS_ALLOWED_AGENT_REMOVE ESTATE_ACCESS_ALLOWED_GROUP_ADD
ESTATE_ACCESS_ALLOWED_GROUP_REMOVE ESTATE_ACCESS_BANNED_AGENT_ADD ESTATE_ACCESS_BANNED_AGENT_REMOVE
FALSE FILTER_FLAGS FILTER_FLAG_HUDS
FILTER_INCLUDE FORCE_DIRECT_PATH FRICTION
GAME_CONTROL_AXIS_LEFTX GAME_CONTROL_AXIS_LEFTY GAME_CONTROL_AXIS_RIGHTX
GAME_CONTROL_AXIS_RIGHTY GAME_CONTROL_AXIS_TRIGGERLEFT GAME_CONTROL_AXIS_TRIGGERRIGHT
GAME_CONTROL_BUTTON_A GAME_CONTROL_BUTTON_B GAME_CONTROL_BUTTON_BACK
GAME_CONTROL_BUTTON_DPAD_DOWN GAME_CONTROL_BUTTON_DPAD_LEFT GAME_CONTROL_BUTTON_DPAD_RIGHT
GAME_CONTROL_BUTTON_DPAD_UP GAME_CONTROL_BUTTON_GUIDE GAME_CONTROL_BUTTON_LEFTSHOULDER
GAME_CONTROL_BUTTON_LEFTSTICK GAME_CONTROL_BUTTON_MISC1 GAME_CONTROL_BUTTON_PADDLE1
GAME_CONTROL_BUTTON_PADDLE2 GAME_CONTROL_BUTTON_PADDLE3 GAME_CONTROL_BUTTON_PADDLE4
GAME_CONTROL_BUTTON_RIGHTSHOULDER GAME_CONTROL_BUTTON_RIGHTSTICK GAME_CONTROL_BUTTON_START
GAME_CONTROL_BUTTON_TOUCHPAD GAME_CONTROL_BUTTON_X GAME_CONTROL_BUTTON_Y
GCNP_RADIUS GCNP_STATIC GRAVITY_MULTIPLIER
HORIZONTAL HTTP_ACCEPT HTTP_BODY_MAXLENGTH
HTTP_BODY_TRUNCATED HTTP_CUSTOM_HEADER HTTP_EXTENDED_ERROR
HTTP_METHOD HTTP_MIMETYPE HTTP_PRAGMA_NO_CACHE
HTTP_USER_AGENT HTTP_VERBOSE_THROTTLE HTTP_VERIFY_CERT
IMG_USE_BAKED_AUX1 IMG_USE_BAKED_AUX2 IMG_USE_BAKED_AUX3
IMG_USE_BAKED_EYES IMG_USE_BAKED_HAIR IMG_USE_BAKED_HEAD
IMG_USE_BAKED_LEFTARM IMG_USE_BAKED_LEFTLEG IMG_USE_BAKED_LOWER
IMG_USE_BAKED_SKIRT IMG_USE_BAKED_UPPER INVENTORY_ALL
INVENTORY_ANIMATION INVENTORY_BODYPART INVENTORY_CLOTHING
INVENTORY_GESTURE INVENTORY_LANDMARK INVENTORY_MATERIAL
INVENTORY_NONE INVENTORY_NOTECARD INVENTORY_OBJECT
INVENTORY_SCRIPT INVENTORY_SETTING INVENTORY_SOUND
INVENTORY_TEXTURE JSON_APPEND JSON_ARRAY
JSON_DELETE JSON_FALSE JSON_INVALID
JSON_NULL JSON_NUMBER JSON_OBJECT
JSON_STRING JSON_TRUE KFM_CMD_PAUSE
KFM_CMD_PLAY KFM_CMD_STOP KFM_COMMAND
KFM_DATA KFM_FORWARD KFM_LOOP
KFM_MODE KFM_PING_PONG KFM_REVERSE
KFM_ROTATION KFM_TRANSLATION LAND_LARGE_BRUSH
LAND_LEVEL LAND_LOWER LAND_MEDIUM_BRUSH
LAND_NOISE LAND_RAISE LAND_REVERT
LAND_SMALL_BRUSH LAND_SMOOTH LINKSETDATA_DELETE
LINKSETDATA_EMEMORY LINKSETDATA_ENOKEY LINKSETDATA_EPROTECTED
LINKSETDATA_MULTIDELETE LINKSETDATA_NOTFOUND LINKSETDATA_NOUPDATE
LINKSETDATA_OK LINKSETDATA_RESET LINKSETDATA_UPDATE
LINK_ALL_CHILDREN LINK_ALL_OTHERS LINK_ROOT
LINK_SET LINK_THIS LIST_STAT_GEOMETRIC_MEAN
LIST_STAT_MAX LIST_STAT_MEAN LIST_STAT_MEDIAN
LIST_STAT_MIN LIST_STAT_NUM_COUNT LIST_STAT_RANGE
LIST_STAT_STD_DEV LIST_STAT_SUM LIST_STAT_SUM_SQUARES
LOOP MASK_BASE MASK_COMBINED
MASK_EVERYONE MASK_GROUP MASK_NEXT
MASK_OWNER NAK NULL_KEY
OBJECT_ACCOUNT_LEVEL OBJECT_ANIMATED_COUNT OBJECT_ANIMATED_SLOTS_AVAILABLE
OBJECT_ATTACHED_POINT OBJECT_ATTACHED_SLOTS_AVAILABLE OBJECT_BODY_SHAPE_TYPE
OBJECT_CHARACTER_TIME OBJECT_CLICK_ACTION OBJECT_CREATION_TIME
OBJECT_CREATOR OBJECT_DAMAGE OBJECT_DAMAGE_TYPE
OBJECT_DESC OBJECT_GROUP OBJECT_GROUP_TAG
OBJECT_HEALTH OBJECT_HOVER_HEIGHT OBJECT_LAST_OWNER_ID
OBJECT_LINK_NUMBER OBJECT_MASS OBJECT_MATERIAL
OBJECT_NAME OBJECT_OMEGA OBJECT_OWNER
OBJECT_PATHFINDING_TYPE OBJECT_PERMS OBJECT_PERMS_COMBINED
OBJECT_PHANTOM OBJECT_PHYSICS OBJECT_PHYSICS_COST
OBJECT_POS OBJECT_PRIM_COUNT OBJECT_PRIM_EQUIVALENCE
OBJECT_RENDER_WEIGHT OBJECT_RETURN_PARCEL OBJECT_RETURN_PARCEL_OWNER
OBJECT_RETURN_REGION OBJECT_REZZER_KEY OBJECT_REZ_TIME
OBJECT_ROOT OBJECT_ROT OBJECT_RUNNING_SCRIPT_COUNT
OBJECT_SCALE OBJECT_SCRIPT_MEMORY OBJECT_SCRIPT_TIME
OBJECT_SELECT_COUNT OBJECT_SERVER_COST OBJECT_SIT_COUNT
OBJECT_STREAMING_COST OBJECT_TEMP_ATTACHED OBJECT_TEMP_ON_REZ
OBJECT_TEXT OBJECT_TEXT_ALPHA OBJECT_TEXT_COLOR
OBJECT_TOTAL_INVENTORY_COUNT OBJECT_TOTAL_SCRIPT_COUNT OBJECT_UNKNOWN_DETAIL
OBJECT_VELOCITY OPT_AVATAR OPT_CHARACTER
OPT_EXCLUSION_VOLUME OPT_LEGACY_LINKSET OPT_MATERIAL_VOLUME
OPT_OTHER OPT_STATIC_OBSTACLE OPT_WALKABLE
PARCEL_COUNT_GROUP PARCEL_COUNT_OTHER PARCEL_COUNT_OWNER
PARCEL_COUNT_SELECTED PARCEL_COUNT_TEMP PARCEL_COUNT_TOTAL
PARCEL_DETAILS_AREA PARCEL_DETAILS_DESC PARCEL_DETAILS_FLAGS
PARCEL_DETAILS_GROUP PARCEL_DETAILS_ID PARCEL_DETAILS_LANDING_LOOKAT
PARCEL_DETAILS_LANDING_POINT PARCEL_DETAILS_NAME PARCEL_DETAILS_OWNER
PARCEL_DETAILS_PRIM_CAPACITY PARCEL_DETAILS_PRIM_USED PARCEL_DETAILS_SCRIPT_DANGER
PARCEL_DETAILS_SEE_AVATARS PARCEL_DETAILS_TP_ROUTING PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY
PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS PARCEL_FLAG_ALLOW_CREATE_OBJECTS PARCEL_FLAG_ALLOW_DAMAGE
PARCEL_FLAG_ALLOW_FLY PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY PARCEL_FLAG_ALLOW_GROUP_SCRIPTS
PARCEL_FLAG_ALLOW_LANDMARK PARCEL_FLAG_ALLOW_SCRIPTS PARCEL_FLAG_ALLOW_TERRAFORM
PARCEL_FLAG_LOCAL_SOUND_ONLY PARCEL_FLAG_RESTRICT_PUSHOBJECT PARCEL_FLAG_USE_ACCESS_GROUP
PARCEL_FLAG_USE_ACCESS_LIST PARCEL_FLAG_USE_BAN_LIST PARCEL_FLAG_USE_LAND_PASS_LIST
PARCEL_MEDIA_COMMAND_AGENT PARCEL_MEDIA_COMMAND_AUTO_ALIGN PARCEL_MEDIA_COMMAND_DESC
PARCEL_MEDIA_COMMAND_LOOP PARCEL_MEDIA_COMMAND_LOOP_SET PARCEL_MEDIA_COMMAND_PAUSE
PARCEL_MEDIA_COMMAND_PLAY PARCEL_MEDIA_COMMAND_SIZE PARCEL_MEDIA_COMMAND_STOP
PARCEL_MEDIA_COMMAND_TEXTURE PARCEL_MEDIA_COMMAND_TIME PARCEL_MEDIA_COMMAND_TYPE
PARCEL_MEDIA_COMMAND_UNLOAD PARCEL_MEDIA_COMMAND_URL PASSIVE
PASS_ALWAYS PASS_IF_NOT_HANDLED PASS_NEVER
PATROL_PAUSE_AT_WAYPOINTS PAYMENT_INFO_ON_FILE PAYMENT_INFO_USED
PAY_DEFAULT PAY_HIDE PERMISSION_ATTACH
PERMISSION_CHANGE_JOINTS PERMISSION_CHANGE_LINKS PERMISSION_CHANGE_PERMISSIONS
PERMISSION_CONTROL_CAMERA PERMISSION_DEBIT PERMISSION_OVERRIDE_ANIMATIONS
PERMISSION_RELEASE_OWNERSHIP PERMISSION_REMAP_CONTROLS PERMISSION_RETURN_OBJECTS
PERMISSION_SILENT_ESTATE_MANAGEMENT PERMISSION_TAKE_CONTROLS PERMISSION_TELEPORT
PERMISSION_TRACK_CAMERA PERMISSION_TRIGGER_ANIMATION PERM_ALL
PERM_COPY PERM_MODIFY PERM_MOVE
PERM_TRANSFER PI PING_PONG
PI_BY_TWO PRIM_ALLOW_UNSIT PRIM_ALPHA_MODE
PRIM_ALPHA_MODE_BLEND PRIM_ALPHA_MODE_EMISSIVE PRIM_ALPHA_MODE_MASK
PRIM_ALPHA_MODE_NONE PRIM_BUMP_BARK PRIM_BUMP_BLOBS
PRIM_BUMP_BRICKS PRIM_BUMP_BRIGHT PRIM_BUMP_CHECKER
PRIM_BUMP_CONCRETE PRIM_BUMP_DARK PRIM_BUMP_DISKS
PRIM_BUMP_GRAVEL PRIM_BUMP_LARGETILE PRIM_BUMP_NONE
PRIM_BUMP_SHINY PRIM_BUMP_SIDING PRIM_BUMP_STONE
PRIM_BUMP_STUCCO PRIM_BUMP_SUCTION PRIM_BUMP_TILE
PRIM_BUMP_WEAVE PRIM_BUMP_WOOD PRIM_CAST_SHADOWS
PRIM_CLICK_ACTION PRIM_COLLISION_SOUND PRIM_COLOR
PRIM_DAMAGE PRIM_DESC PRIM_FLEXIBLE
PRIM_FULLBRIGHT PRIM_GLOW PRIM_GLTF_ALPHA_MODE_BLEND
PRIM_GLTF_ALPHA_MODE_MASK PRIM_GLTF_ALPHA_MODE_OPAQUE PRIM_GLTF_BASE_COLOR
PRIM_GLTF_EMISSIVE PRIM_GLTF_METALLIC_ROUGHNESS PRIM_GLTF_NORMAL
PRIM_HEALTH PRIM_HOLE_CIRCLE PRIM_HOLE_DEFAULT
PRIM_HOLE_SQUARE PRIM_HOLE_TRIANGLE PRIM_LINK_TARGET
PRIM_MATERIAL PRIM_MATERIAL_FLESH PRIM_MATERIAL_GLASS
PRIM_MATERIAL_LIGHT PRIM_MATERIAL_METAL PRIM_MATERIAL_PLASTIC
PRIM_MATERIAL_RUBBER PRIM_MATERIAL_STONE PRIM_MATERIAL_WOOD
PRIM_MEDIA_ALT_IMAGE_ENABLE PRIM_MEDIA_AUTO_LOOP PRIM_MEDIA_AUTO_PLAY
PRIM_MEDIA_AUTO_SCALE PRIM_MEDIA_AUTO_ZOOM PRIM_MEDIA_CONTROLS
PRIM_MEDIA_CONTROLS_MINI PRIM_MEDIA_CONTROLS_STANDARD PRIM_MEDIA_CURRENT_URL
PRIM_MEDIA_FIRST_CLICK_INTERACT PRIM_MEDIA_HEIGHT_PIXELS PRIM_MEDIA_HOME_URL
PRIM_MEDIA_MAX_HEIGHT_PIXELS PRIM_MEDIA_MAX_URL_LENGTH PRIM_MEDIA_MAX_WHITELIST_COUNT
PRIM_MEDIA_MAX_WHITELIST_SIZE PRIM_MEDIA_MAX_WIDTH_PIXELS PRIM_MEDIA_PARAM_MAX
PRIM_MEDIA_PERMS_CONTROL PRIM_MEDIA_PERMS_INTERACT PRIM_MEDIA_PERM_ANYONE
PRIM_MEDIA_PERM_GROUP PRIM_MEDIA_PERM_NONE PRIM_MEDIA_PERM_OWNER
PRIM_MEDIA_WHITELIST PRIM_MEDIA_WHITELIST_ENABLE PRIM_MEDIA_WIDTH_PIXELS
PRIM_NAME PRIM_NORMAL PRIM_OMEGA
PRIM_PHANTOM PRIM_PHYSICS PRIM_PHYSICS_SHAPE_CONVEX
PRIM_PHYSICS_SHAPE_NONE PRIM_PHYSICS_SHAPE_PRIM PRIM_PHYSICS_SHAPE_TYPE
PRIM_POINT_LIGHT PRIM_POSITION PRIM_POS_LOCAL
PRIM_PROJECTOR PRIM_REFLECTION_PROBE PRIM_REFLECTION_PROBE_BOX
PRIM_REFLECTION_PROBE_DYNAMIC PRIM_REFLECTION_PROBE_MIRROR PRIM_RENDER_MATERIAL
PRIM_ROTATION PRIM_ROT_LOCAL PRIM_SCRIPTED_SIT_ONLY
PRIM_SCULPT_FLAG_ANIMESH PRIM_SCULPT_FLAG_INVERT PRIM_SCULPT_FLAG_MIRROR
PRIM_SCULPT_TYPE_CYLINDER PRIM_SCULPT_TYPE_MASK PRIM_SCULPT_TYPE_MESH
PRIM_SCULPT_TYPE_PLANE PRIM_SCULPT_TYPE_SPHERE PRIM_SCULPT_TYPE_TORUS
PRIM_SHINY_HIGH PRIM_SHINY_LOW PRIM_SHINY_MEDIUM
PRIM_SHINY_NONE PRIM_SIT_FLAGS PRIM_SIT_TARGET
PRIM_SIZE PRIM_SLICE PRIM_SPECULAR
PRIM_TEMP_ON_REZ PRIM_TEXGEN PRIM_TEXGEN_DEFAULT
PRIM_TEXGEN_PLANAR PRIM_TEXT PRIM_TEXTURE
PRIM_TYPE PRIM_TYPE_BOX PRIM_TYPE_CYLINDER
PRIM_TYPE_PRISM PRIM_TYPE_RING PRIM_TYPE_SCULPT
PRIM_TYPE_SPHERE PRIM_TYPE_TORUS PRIM_TYPE_TUBE
PROFILE_NONE PROFILE_SCRIPT_MEMORY PSYS_PART_BF_DEST_COLOR
PSYS_PART_BF_ONE PSYS_PART_BF_ONE_MINUS_DEST_COLOR PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA
PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR PSYS_PART_BF_SOURCE_ALPHA PSYS_PART_BF_SOURCE_COLOR
PSYS_PART_BF_ZERO PSYS_PART_BLEND_FUNC_DEST PSYS_PART_BLEND_FUNC_SOURCE
PSYS_PART_BOUNCE_MASK PSYS_PART_EMISSIVE_MASK PSYS_PART_END_ALPHA
PSYS_PART_END_COLOR PSYS_PART_END_GLOW PSYS_PART_END_SCALE
PSYS_PART_FLAGS PSYS_PART_FOLLOW_SRC_MASK PSYS_PART_FOLLOW_VELOCITY_MASK
PSYS_PART_INTERP_COLOR_MASK PSYS_PART_INTERP_SCALE_MASK PSYS_PART_MAX_AGE
PSYS_PART_RIBBON_MASK PSYS_PART_START_ALPHA PSYS_PART_START_COLOR
PSYS_PART_START_GLOW PSYS_PART_START_SCALE PSYS_PART_TARGET_LINEAR_MASK
PSYS_PART_TARGET_POS_MASK PSYS_PART_WIND_MASK PSYS_SRC_ACCEL
PSYS_SRC_ANGLE_BEGIN PSYS_SRC_ANGLE_END PSYS_SRC_BURST_PART_COUNT
PSYS_SRC_BURST_RADIUS PSYS_SRC_BURST_RATE PSYS_SRC_BURST_SPEED_MAX
PSYS_SRC_BURST_SPEED_MIN PSYS_SRC_INNERANGLE PSYS_SRC_MAX_AGE
PSYS_SRC_OMEGA PSYS_SRC_OUTERANGLE PSYS_SRC_PATTERN
PSYS_SRC_PATTERN_ANGLE PSYS_SRC_PATTERN_ANGLE_CONE PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
PSYS_SRC_PATTERN_DROP PSYS_SRC_PATTERN_EXPLODE PSYS_SRC_TARGET_KEY
PSYS_SRC_TEXTURE PUBLIC_CHANNEL PURSUIT_FUZZ_FACTOR
PURSUIT_GOAL_TOLERANCE PURSUIT_INTERCEPT PURSUIT_OFFSET
PU_EVADE_HIDDEN PU_EVADE_SPOTTED PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED
PU_FAILURE_INVALID_GOAL PU_FAILURE_INVALID_START PU_FAILURE_NO_NAVMESH
PU_FAILURE_NO_VALID_DESTINATION PU_FAILURE_OTHER PU_FAILURE_PARCEL_UNREACHABLE
PU_FAILURE_TARGET_GONE PU_FAILURE_UNREACHABLE PU_GOAL_REACHED
PU_SLOWDOWN_DISTANCE_REACHED RAD_TO_DEG RCERR_CAST_TIME_EXCEEDED
RCERR_SIM_PERF_LOW RCERR_UNKNOWN RC_DATA_FLAGS
RC_DETECT_PHANTOM RC_GET_LINK_NUM RC_GET_NORMAL
RC_GET_ROOT_KEY RC_MAX_HITS RC_REJECT_AGENTS
RC_REJECT_LAND RC_REJECT_NONPHYSICAL RC_REJECT_PHYSICAL
RC_REJECT_TYPES REGION_FLAG_ALLOW_DAMAGE REGION_FLAG_ALLOW_DIRECT_TELEPORT
REGION_FLAG_BLOCK_FLY REGION_FLAG_BLOCK_FLYOVER REGION_FLAG_BLOCK_TERRAFORM
REGION_FLAG_DISABLE_COLLISIONS REGION_FLAG_DISABLE_PHYSICS REGION_FLAG_FIXED_SUN
REGION_FLAG_RESTRICT_PUSHOBJECT REGION_FLAG_SANDBOX REMOTE_DATA_CHANNEL
REMOTE_DATA_REPLY REMOTE_DATA_REQUEST REQUIRE_LINE_OF_SIGHT
RESTITUTION REVERSE REZ_ACCEL
REZ_DAMAGE REZ_DAMAGE_TYPE REZ_FLAGS
REZ_FLAG_BLOCK_GRAB_OBJECT REZ_FLAG_DIE_ON_COLLIDE REZ_FLAG_DIE_ON_NOENTRY
REZ_FLAG_NO_COLLIDE_FAMILY REZ_FLAG_NO_COLLIDE_OWNER REZ_FLAG_PHANTOM
REZ_FLAG_PHYSICAL REZ_FLAG_TEMP REZ_LOCK_AXES
REZ_OMEGA REZ_PARAM REZ_PARAM_STRING
REZ_POS REZ_ROT REZ_SOUND
REZ_SOUND_COLLIDE REZ_VEL ROTATE
SCALE SCRIPTED SIM_STAT_ACTIVE_SCRIPT_COUNT
SIM_STAT_AGENT_COUNT SIM_STAT_AGENT_MS SIM_STAT_AGENT_UPDATES
SIM_STAT_AI_MS SIM_STAT_ASSET_DOWNLOADS SIM_STAT_ASSET_UPLOADS
SIM_STAT_CHILD_AGENT_COUNT SIM_STAT_FRAME_MS SIM_STAT_IMAGE_MS
SIM_STAT_IO_PUMP_MS SIM_STAT_NET_MS SIM_STAT_OTHER_MS
SIM_STAT_PACKETS_IN SIM_STAT_PACKETS_OUT SIM_STAT_PCT_CHARS_STEPPED
SIM_STAT_PHYSICS_FPS SIM_STAT_PHYSICS_MS SIM_STAT_PHYSICS_OTHER_MS
SIM_STAT_PHYSICS_SHAPE_MS SIM_STAT_PHYSICS_STEP_MS SIM_STAT_SCRIPT_EPS
SIM_STAT_SCRIPT_MS SIM_STAT_SCRIPT_RUN_PCT SIM_STAT_SLEEP_MS
SIM_STAT_SPARE_MS SIM_STAT_UNACKED_BYTES SIT_FLAG_ALLOW_UNSIT
SIT_FLAG_NO_COLLIDE SIT_FLAG_NO_DAMAGE SIT_FLAG_SCRIPTED_ONLY
SIT_FLAG_SIT_TARGET SIT_INVALID_AGENT SIT_INVALID_LINK
SIT_INVALID_OBJECT SIT_NOT_EXPERIENCE SIT_NO_ACCESS
SIT_NO_EXPERIENCE_PERMISSION SIT_NO_SIT_TARGET SKY_AMBIENT
SKY_BLUE SKY_CLOUDS SKY_CLOUD_TEXTURE
SKY_DOME SKY_GAMMA SKY_GLOW
SKY_HAZE SKY_LIGHT SKY_MOON
SKY_MOON_TEXTURE SKY_PLANET SKY_REFLECTION_PROBE_AMBIANCE
SKY_REFRACTION SKY_STAR_BRIGHTNESS SKY_SUN
SKY_SUN_TEXTURE SKY_TEXTURE_DEFAULTS SKY_TRACKS
SMOOTH SOUND_LOOP SOUND_PLAY
SOUND_SYNC SOUND_TRIGGER SQRT2
STATUS_BLOCK_GRAB STATUS_BLOCK_GRAB_OBJECT STATUS_BOUNDS_ERROR
STATUS_CAST_SHADOWS STATUS_DIE_AT_EDGE STATUS_DIE_AT_NO_ENTRY
STATUS_INTERNAL_ERROR STATUS_MALFORMED_PARAMS STATUS_NOT_FOUND
STATUS_NOT_SUPPORTED STATUS_OK STATUS_PHANTOM
STATUS_PHYSICS STATUS_RETURN_AT_EDGE STATUS_ROTATE_X
STATUS_ROTATE_Y STATUS_ROTATE_Z STATUS_SANDBOX
STATUS_TYPE_MISMATCH STATUS_WHITELIST_FAILED STRING_TRIM
STRING_TRIM_HEAD STRING_TRIM_TAIL TARGETED_EMAIL_OBJECT_OWNER
TARGETED_EMAIL_ROOT_CREATOR TERRAIN_DETAIL_1 TERRAIN_DETAIL_2
TERRAIN_DETAIL_3 TERRAIN_DETAIL_4 TERRAIN_HEIGHT_RANGE_NE
TERRAIN_HEIGHT_RANGE_NW TERRAIN_HEIGHT_RANGE_SE TERRAIN_HEIGHT_RANGE_SW
TERRAIN_PBR_OFFSET_1 TERRAIN_PBR_OFFSET_2 TERRAIN_PBR_OFFSET_3
TERRAIN_PBR_OFFSET_4 TERRAIN_PBR_ROTATION_1 TERRAIN_PBR_ROTATION_2
TERRAIN_PBR_ROTATION_3 TERRAIN_PBR_ROTATION_4 TERRAIN_PBR_SCALE_1
TERRAIN_PBR_SCALE_2 TERRAIN_PBR_SCALE_3 TERRAIN_PBR_SCALE_4
TEXTURE_BLANK TEXTURE_DEFAULT TEXTURE_MEDIA
TEXTURE_PLYWOOD TEXTURE_TRANSPARENT TOUCH_INVALID_FACE
TOUCH_INVALID_TEXCOORD TOUCH_INVALID_VECTOR TP_ROUTING_BLOCKED
TP_ROUTING_FREE TP_ROUTING_LANDINGP TRANSFER_BAD_OPTS
TRANSFER_BAD_ROOT TRANSFER_DEST TRANSFER_FLAGS
TRANSFER_FLAG_COPY TRANSFER_FLAG_RESERVED TRANSFER_FLAG_TAKE
TRANSFER_NO_ATTACHMENT TRANSFER_NO_ITEMS TRANSFER_NO_PERMS
TRANSFER_NO_TARGET TRANSFER_OK TRANSFER_THROTTLE
TRAVERSAL_TYPE TRAVERSAL_TYPE_FAST TRAVERSAL_TYPE_NONE
TRAVERSAL_TYPE_SLOW TRUE TWO_PI
TYPE_FLOAT TYPE_INTEGER TYPE_INVALID
TYPE_KEY TYPE_ROTATION TYPE_STRING
TYPE_VECTOR URL_REQUEST_DENIED URL_REQUEST_GRANTED
VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY VEHICLE_ANGULAR_DEFLECTION_TIMESCALE VEHICLE_ANGULAR_FRICTION_TIMESCALE
VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE VEHICLE_ANGULAR_MOTOR_DIRECTION VEHICLE_ANGULAR_MOTOR_TIMESCALE
VEHICLE_BANKING_EFFICIENCY VEHICLE_BANKING_MIX VEHICLE_BANKING_TIMESCALE
VEHICLE_BUOYANCY VEHICLE_FLAG_BLOCK_INTERFERENCE VEHICLE_FLAG_CAMERA_DECOUPLED
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT VEHICLE_FLAG_HOVER_TERRAIN_ONLY VEHICLE_FLAG_HOVER_UP_ONLY
VEHICLE_FLAG_HOVER_WATER_ONLY VEHICLE_FLAG_LIMIT_MOTOR_UP VEHICLE_FLAG_LIMIT_ROLL_ONLY
VEHICLE_FLAG_MOUSELOOK_BANK VEHICLE_FLAG_MOUSELOOK_STEER VEHICLE_FLAG_NO_DEFLECTION_UP
VEHICLE_FLAG_NO_FLY_UP VEHICLE_HOVER_EFFICIENCY VEHICLE_HOVER_HEIGHT
VEHICLE_HOVER_TIMESCALE VEHICLE_LINEAR_DEFLECTION_EFFICIENCY VEHICLE_LINEAR_DEFLECTION_TIMESCALE
VEHICLE_LINEAR_FRICTION_TIMESCALE VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE VEHICLE_LINEAR_MOTOR_DIRECTION
VEHICLE_LINEAR_MOTOR_OFFSET VEHICLE_LINEAR_MOTOR_TIMESCALE VEHICLE_REFERENCE_FRAME
VEHICLE_TYPE_AIRPLANE VEHICLE_TYPE_BALLOON VEHICLE_TYPE_BOAT
VEHICLE_TYPE_CAR VEHICLE_TYPE_NONE VEHICLE_TYPE_SLED
VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY VEHICLE_VERTICAL_ATTRACTION_TIMESCALE VERTICAL
WANDER_PAUSE_AT_WAYPOINTS WATER_BLUR_MULTIPLIER WATER_FOG
WATER_FRESNEL WATER_NORMAL_SCALE WATER_NORMAL_TEXTURE
WATER_REFRACTION WATER_TEXTURE_DEFAULTS WATER_WAVE_DIRECTION
XP_ERROR_EXPERIENCES_DISABLED XP_ERROR_EXPERIENCE_DISABLED XP_ERROR_EXPERIENCE_SUSPENDED
XP_ERROR_INVALID_EXPERIENCE XP_ERROR_INVALID_PARAMETERS XP_ERROR_KEY_NOT_FOUND
XP_ERROR_MATURITY_EXCEEDED XP_ERROR_NONE XP_ERROR_NOT_FOUND
XP_ERROR_NOT_PERMITTED XP_ERROR_NOT_PERMITTED_LAND XP_ERROR_NO_EXPERIENCE
XP_ERROR_QUOTA_EXCEEDED XP_ERROR_REQUEST_PERM_TIMEOUT XP_ERROR_RETRY_UPDATE
XP_ERROR_STORAGE_EXCEPTION XP_ERROR_STORE_DISABLED XP_ERROR_THROTTLED
XP_ERROR_UNKNOWN_ERROR ZERO_ROTATION ZERO_VECTOR

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